The Focus Distance property lets you set a distance for Depth of Field. This distance to that point will be used as the Focus Distance. This position in the 3D scene will become the target for Depth of Field. Scene Position - A position in 3D space or the 3D scene can be used as the Focus Target for Depth of Field.The distance to the origin of that Node will be used as the Focus Distance. Model Node will become the target for Depth of Field. Node Address - A Node Address can be used as the Focus Target for Depth of Field.If Focus Target is used, the Focus Distance property will be ignored and not be required. You can pass it two values, a Node Address or a Scene Position. The Focus Target property lets you focus either a Node or a position in the scene. You can either target a Node, target a position in the 3D scene or use a Focus Distance. TRUE enables the effect, FALSE disables it.ĭepth of Field can focus on a point in the scene using several methods. Disabling Depth of Field means it won't be shown on the Default Camera. With the Environment selected, the following will be displayed in the Information Panel.Įnable and disable Depth of Field on the Default Camera. This can result in enhanced realism in a 3D scene and can provide a great visual effect. To the camera become out of focus or blurred. In Photography, a camera can only focus on an object at a specific distance. Depth of Field is a camera effect that can be enabled on the Default Camera or any Camera Entity added to a 3D Document.ĭepth of Field is an effect that simulates the lens and focus properties of a camera in real-world camera lenses.
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